Enter the launch speed, angle, and starting height to see the projectile's flight path.
Once something is launched (a ball, a stone, a stream of water), and if you ignore air resistance, only gravity acts on it. That splits its motion into two independent parts:
Combining the two gives the familiar parabolic arc. The calculator solves these equations to find how far, how high and how long the projectile flies.
With a starting height above the ground, the projectile falls further before landing. The calculator handles that by solving the full vertical equation for when height returns to zero.
A ball launched at 20 m/s and 45° from ground level:
Only when launch and landing heights are the same and there's no air resistance. Launching from a height, such as a shot put or a cliff, makes a lower angle go further. Real balls also do better below 45° because of drag.
Range depends on sin(2θ), and sin 60° = sin 120°. Any two angles that add up to 90° land in the same spot on level ground. The steeper one goes higher and stays in the air longer.
A lot for light or fast objects. A thrown baseball or golf ball can fall well short of the vacuum prediction. These results are an idealised upper bound, which is ideal for homework and intuition but not for ballistics.
These results use Earth's gravity (9.81 m/s²). On the Moon (1.62 m/s²) the same throw would go about six times further.